Staying Active

The game's afoot!

posted on January 7, 2013 - 9:19am
More than 33 million people in the United States are gamers with disabilities. That number grows every year. Once considered frivolous, video games have become an important part of modern culture. Decades ago, no one could have foreseen the video game craze — or the impact it would have on the lives of players with disabilities.
posted on October 1, 2012 - 9:00am
QUEST Vol. 19, No. 4
When our family travels, we prefer driving to flying. Driving, in our wheelchair-accessible minivan, is simply easier. I have Charcot-Marie-Tooth disease (CMT) and use a large, bulky electric wheelchair. If traveling by air, I forgo my independence and take a smaller manual wheelchair.

MDI offers disabled visitors to the Emerald Isle accessible and affordable transportation and lodging

posted on October 1, 2012 - 9:00am
QUEST Vol. 19, No. 4
Chad McCruden

An interactive electronic system puts musical performance at just about anyone’s fingertips, regardless of disability

posted on September 12, 2012 - 9:45am
QUEST Vol. 19, No. 4
Update (Nov. 9, 2012): A trio of entrepreneuers recently announced the development of an adaptive, hands-free digital musical instrument; they are currently raising capital to fund their first production run. For more information on the Jamboxx, see the sidebar at the end of this artcle.

Nineteen-year-old swimmer Joe Wise has overcome numerous challenges to make it to the Paralympic Games

posted on August 27, 2012 - 5:00am
Update (Oct. 16, 2012): Joe Wise placed fifth in the 400-meter freestyle at the London Paralympic Games. Watch an interview with Joe to learn more about his experiences at the Paralympics.

AbleGamers Foundation is offering a grant for assistive gaming equipment for children; application deadline is Aug. 31, 2012

posted on August 17, 2012 - 6:00am
The AbleGamers Foundation (AFG) — a volunteer-run nonprofit organization dedicated to making video gaming more accessible for people with disabilities — has launched its 2012 Children’s Grant Program that will provide one piece of assistive technology (AT) gaming equipment to a child age 15 or younger who has a disability that makes playing digital games difficult.

For someone with a mobility problem, social situations can be nice — or nightmares

posted on July 1, 2012 - 3:05pm
QUEST Vol. 19, No. 3
Peek into the inner workings of a disabled person's mind contemplating various extracurricular activities. There are so many considerations to be taken under advisement. Author Kristal Hardin Otherwise, the consequences may range from slightly humorous to somewhat humiliating to ultimately disastrous.

The right equipment makes it easier

posted on July 1, 2012 - 3:00pm
QUEST Vol. 19, No. 3
The first hint that I was exhibiting symptoms of a muscular disorder came to me in 1997, when I began having problems rising from a church pew. I realized that I could no longer rise simply by grasping the back of the pew in front of me and pulling myself up. I decided my muscle weakness was simply a result of insufficient activity and advancing age, and that the problem could be overcome by...
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